Although
developed in the years before the 21st
century, this technology that is widespread in Japan and the U.S. is
predicted to live on in the age of ‘Hi-Res Audio’. DSEE HX
presents high quality sound from compressed files while SBM makes a
compressed (CD Quality) file with high quality sound. Many pros will
choose SBM for their final distributed piece. It is the same 16 bits,
only better. Whether the companies will continue to use it (Sony
DADC) or not will depend upon whether any new alternative
technologies emerge.
Sony
itself was responsible for its MD popularization until the early
2010s. As the relics of the past subside, and ATRAC (.oma) becomes
virtually unplayable on most devices including Walkmans, their
attention turned to their Japanese Music Organization’s Hi-Res
efforts and the FLAC file format. It is unclear whether Super
Bitmapped Audio will retain its characteristic after being ripped
from a SBM CD in 16 bit audio WAV.
While
the standard of CDs may seem too low, people were just as content
with mp3 and wma. The fight against lossy audio is ongoing, this time
led by the mobile market and the Japanese PC market (In 2016, NEC’s
Note Standard and Toshiba’s had 4K and Hi-Res support). The Hi-Res
earphones may not be as costly 10 years on. ATRAC is never mentioned
as a bad example.
There
exists a SBM for Video. Recording on SSMS RE in 24 bit 192 kHz may be
impossible. This is avoided by configuring microphones correctly and
using compatibility mode (Win Vista). There were restrictions in the
beginning anyway. Your only choice is to edit Hi-Res files of a
Recorder. The software focuses on editing/mastering and SBM output.
Recording is an entirely different matter. I don’t want 24 bit 48
kHz or 96 kHz to be the maximum, but it could be. The first thing is
to understand SBM and disk writing speeds (16 is good?) both physics
and then find a potential business idea if possible.